I try to play according to the original rules as much as I’m able; I’ll make the following modifications to the scoring though, to accommodate the differences between Sims 2 and 3.
* In Sims 2, 3 points were awarded for each toddler that grew up well (determined by the memories of the parent). I guess I’ll give 3 points when I’m able to choose the trait upon growing up. This probably means that I’ll get no points for that, as the toddler has to learn all three skills to be able to do that.
* In Sims 2, each skill point the toddler learned gave 0.5 points. Since toddlers no longer have visible skills, I guess 1 point given if the toddler can no longer raise their skill level (after the message that So-and-so has learned all he/she can about given skill) is fair.
* No points are given for growing up in platinum (because we don’t have platinum mood anymore).
* Also no minus points for visits from Sim therapist (because he doesn’t exist anymore) and deleted baby bottles. I guess that makes up for lost points from skilling and such.
Oh, and this won’t be a challenge told as a story, as I’m not much of a storyteller. Instead I’ll just report on my progress and hopefully post pictures.
Well, I guess that’s it for the introduction, it’s time to meet the family!
The family is named after their Sims 2 predecessors - Weather. The mother is called River (1) and the kids are Rain (2), Moon (3), Cloud (4), Fog (5), Aurora, Snow and Sun. I chose the traits for River but kept the traits game generated for toddlers. River’s traits are Good, Family-Oriented, Excitable, Easily Impressed and Friendly. I’m hoping they help her bear the enormous challenge of raising those seven tots to children. Maybe even get some lifetime happiness rewards. We’ll see.
The kids’ traits are as follows:
Rain – Virtuoso, Heavy Sleeper
Moon – Loner, Good
Cloud – Loner, Light Sleeper
Fog – Loves the Outdoors, Grumpy
Aurora – Slob, Friendly
Snow – Virtuoso, Grumpy
Sun – Virtuoso, Heavy Sleeper


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