Problem with importing mesh to TSRW
Posted 10 June 2012 - 05:08 PM
MTMeshMessup.png 152.65K 39 downloads
Posted 10 June 2012 - 11:49 PM
Try to find the option ''hide backfaces'' in Wings and you will see the same results.
In order to fix it you need to select those problem faces and revert the vertex order.
I dont use Wings but i am sure others will explain with more info on how to.
Posted 11 June 2012 - 06:24 AM
Or even more easy: in the export obj options choose the option Tesselation > Triangulation. This will make sure that all your exported meshes will be triangulated, while keeping your mesh in Wings untriangulated. This is the best option, since this will make it easier to edit your mesh again untriangulated when you're not fully satisfied with it ingame.
Posted 26 June 2012 - 12:10 PM
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