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Clothing has two different color shades


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#1 Nia

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Posted 13 June 2012 - 06:15 PM

Hi, again me. The clothing I made has two different color shades. Whereas top of it is dull, bottom is vivid. If somebody can help me to fix it, I'll be very happy.

Picture of it: http://i50.tinypic.com/4ieckj.jpg

#2 BlooMbLURR

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Posted 13 June 2012 - 08:56 PM

is this the same outfit you needed the transparancy for?
If so, then you do have a small problem...
Both the simskin and cashairsimple do have diffrent settings wich could explain the diffrences.
If not, then check your specular/ambient texture

If you can not fix it you might need to switch to another shader.
The transparancy map does work on the mummy outfit but TSRW assignes both groups to the same shader.
You have to change the shader of the skinparts later in simskin then.
Ever visited my site?
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#3 Nia

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Posted 13 June 2012 - 09:33 PM

Yes, it is the same outfit. Then I'll try the other shaders :( Thank you very much for your reply

#4 BlooMbLURR

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Posted 14 June 2012 - 06:02 AM

If you like i can try to build a file you can use?
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#5 Nia

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Posted 14 June 2012 - 08:05 AM

If it's easy to do it, I'd like. But If not, I don't want you to try hard for me.

#6 BlooMbLURR

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Posted 14 June 2012 - 11:01 AM

I have one file you can clone and try, it should be ez to test.
It is original a bottom pants i cloned and edited with s3pe to have a 2nd meshgroup for each lod.
The 2nd meshgroup i gave a new shader(one from a EP6 necklace) and linked back the tgi references.
TSRW will accept both shaders and you no longer need the tutorial.
You can do the transparancy through the transparancymap(no need for diffrent multipliers)
i set this one as a fullbody file with links to basegame swimsuit textures and basegame blanc normalmap texture.
Meshes are the nude top and nude bottom as lod1 and lod1_1

Now when viewing it in TSRW it looks like a normal outfit but ingame you will see that the bottom skin is invisible.(the bottomtexture however does show and it looks the same as the top even both use diffrent shaders.)

In your case you are forced to group all the meshparts that shows skin into group0 while the skirtpart(without legs!) you load in group1
This should work.
You still follow? lol

ill sent a pm with link to the file, its pretty exclusive. ;)
Give me some credit if you ever upload! :)
Ever visited my site?
www.bloomsbase.net

#7 BlooMbLURR

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Posted 14 June 2012 - 11:15 AM

Keep in mind that these files(made with TSRW) are not compatible with NL's muscle slider...
Ever visited my site?
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#8 Nia

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Posted 14 June 2012 - 12:27 PM

It looks good now. Thank you so soo much :)

#9 BlooMbLURR

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Posted 14 June 2012 - 01:43 PM

i have to warn you tho....the first design is set to transparancy while the 2nd one isn't
When i try to duplicate the one with transparancy enabled trsw fails to display any edits you make to that duplicate.
No idea why, it looks good ingame and it generates thumbs correct.
Ever visited my site?
www.bloomsbase.net

#10 BlooMbLURR

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Posted 15 June 2012 - 08:12 AM

oh, after a bit fiddling with it turns out you dont need the transparancy map at all.
Neither do you have to to enable the outfit for transparancy. :)
I should write a tut for it i guess.
Ever visited my site?
www.bloomsbase.net

#11 Nia

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Posted 15 June 2012 - 09:29 AM

I think this file causes to crash my game or i did something wrong. :huh: When in the CAS, there was no problem. But when i got into game, sims 3 stopped working and after i deleted the dress file, it was working. Did same thing happened to you ?

#12 Nia

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Posted 15 June 2012 - 09:54 AM

I did something wrong so ignore what i wrote on the above. I imported fullbody mesh as group0 and skirt part as group1. Is it wrong ?

#13 BlooMbLURR

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Posted 15 June 2012 - 10:20 PM

Quote

I imported fullbody mesh as group0 and skirt part as group1.
that is correct
Ever visited my site?
www.bloomsbase.net





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