Posted 12 July 2012 - 09:15 PM
How do I know what tile size to use for my objects?
I normally use 1024x1024 for the size of my photo for TSW will that work?
I have tried to submit but have been told my textures are wrong is it because of that?
I use 3ds max mapping for texturing so I doubt thats the problem!
If anyone can help me I'd be gratefull!!
Posted 12 July 2012 - 09:37 PM
Posted 13 July 2012 - 10:52 PM
If instead, by "photo" you are referring to the picture of your item that you uploading, no, 1024x1024 will not work. 1024x768 is the largest size you can use.
Also, if you are being told that your textures are wrong - have you created a custom mask, multiplier, AND specular for your object?
Posted 14 July 2012 - 07:50 PM
I was usin 6x6 so that is where i made my mistake!
Yes I have had trouble with the spec because I had an ATI Radeon graphics card and not a NVIDIA so it's not compatible but have tried different ways of making the spec with png.
I use 3ds max for the multiplier and then blender for the shadows so I couldn't see why they said My texturing was wrong but if I was using 6x6 then it explains it?
Thank you again!
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