Jump to content


- - - - -

objects fade/transperent when close help


2 replies to this topic

#1 gexxy

    Junior Member


  • 30 posts

Posted 16 July 2012 - 04:33 AM

is way to make so obj no fade/go transperent when cam get close in tsw?

#2 Murano

    TSR Support Staff


  • 982 posts
  • LocationSwitzerland

Posted 20 July 2012 - 10:45 AM

When you get too close with the camera in TSR Workshop, once the camera will go through the mesh. Anything going transparent I can't explain, would need to see a screenshot.
If you are talking of the item going transparent in the game, that setting is stored in the script class as far as I know.

#3 BlooMbLURR

    Trashcan Kicker


  • 727 posts

Posted 21 July 2012 - 09:19 PM

Not sure if this is a update that came with the latest version of tsrw but objects that are by default enabled for transparancy are now fully transparant in tsrw(.43)
I really like that setting wether its a bug or not. :D
Ever visited my site?
www.bloomsbase.net





1 user(s) are reading this topic

0 members, 1 guests, 0 anonymous users